Here are two of my creature designs done for the new Gears Of War game. can't wait to show the rest. I had an amazing experience working with the incredible crew over at Black Tusk and have been really impressed with their work!
Tuesday, October 13, 2015
Finally get to show these! Here are some of the images that I painted for Batman versus Superman. I was fortunate enough to spend a bit of time on all of the characters, but was lucky enough to be able to focus on Illustrating the new Batman costume with the incredible costume designer Michael Wilkinson. This was a childhood dream come true.
Saturday, May 2, 2015
Friday, August 15, 2014
My Tutorial is now available. I did my absolute best to make sure this was one of the most in depth creature design tutorials out there. Check it out!
In this DVD, Jerad Marantz shares his creature design techniques in an extensive lecture and demonstration. Beginning with a brief description of the creature, Jerad begins the design process with some loose sketches on paper. These are scanned as Jerad then discusses traditional and Photoshop techniques for executing a rough concept. From there the design is brought into ZBrush and the creature is sculpted using a wide range of tools and techniques for both blocking forms and detailing, all while Jerad shares his thoughts on how to effectively design a creature that is imbued with character while fulfilling its narrative role. Once the digital sculpture is completed, the creature is then textured and posed on a base. From there the tutorial moves on to getting highly realistic renders in Keyshot. The lecture also covers the importance of animated turntables and final Photoshop composites of the creature from multiple views for presentation to a client. Whether you are an industry professional or a student, this in-depth DVD covers Creature Design, Sculpting and Painting in ZBrush, Keyshot and Photoshop and will inspire your workflow as Jerad shares his talents and years of experience.
Friday, August 8, 2014
Here are a few images that I got to do for Guardians of the Galaxy. This was one of my favorite jobs. I got to work in-house at Marvel Studios with their amazing team of artists. The experience was exciting and humbling.
Heres the first wave of concepts, hoping to get clearance for the rest
Sunday, July 13, 2014
This was a great project to be a part of. After designing Koba for the Rise of the Planet of the Apes I was really excited to come back and have the opportunity to update the character. I had a lot of fun on this film and was so excited to see the art of book.